Drei Fragen an den Autor des D&D-New York Times-Artikels
Montag, Januar 23rd, 2012Hey Leute,
wir haben Ethan Gilsdorf ein paar Fragen gestellt – er ist der Autor des New York Times-Artikels, durch den vor ein paar Tagen bekannt wurde, dass die Küstenzauberer eine neue D&D-Edition in der Mache haben.
Are you a fan, an active player?
I played a lot of D&D in the 1970s and 1980s, when I was a teenager. Then I stopped for almost two decades. Now I’m back playing again (you can read about my “quest” in my book “Fantasy Freaks and Gaming Geeks”). D&D is an important game, especially for a nerdy kid like I was. D&D opened up a universe of creative expression to shy, introverted, non-athletic kids like me who felt about as powerful as a three-foot hobbit on the basketball team. It let me take action, be the hero, go on a quest.
Whats your personal sight on D&D?
The game taught social skills, leadership, and strategy; it inspired creativity and storytelling, and provided rites of passage, accomplishment and belonging, even belief systems. I didn’t get it at the time, but D&D let people safely try out aspects of their personalities – often dark, evil sides, or extroverted or flirtatious – they could not or would not flex in “real life”. The games connected folks to magical thinking, to nature, to a primal, pick-up-your-battle-ax and kill mentalities long suppressed by so-called society. All of which would later serve me well in life.
What kind of 5th edition would you personally wish?
I like the older style of play, like AD&D. That’s what I grew up playing. For me, the kind of game-play that I prefer is rules-lite and heavy on storytelling. Having a strong DM who is great at improvising and making things up on the spot is very important to having a good game. My preference is to be not so worried about being ultra-powerful, but just in having fun and telling a great story. I would also add: A good DM can help new players get into the spirit of it and not worry about every little rule. But the edition doesn’t matter as much as long as everyone at the table agrees how to play. I think if all the players are of the same mind, then everyone can participate and have a great time.
Thank you for the interview!
