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Category Archives: PiHalbe
My unnamed Game Chef project: Introtext
Printer-friendly version Somebody grabs you by your squishy end and draws you out of the comfy sticky goo that you were submerged in. You wind yourselves in fear of being crushed. You vaguely see a few worms, winding themselves in … Continue reading
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PiCast – Game Chef 2013 – Middesign
Printer-friendly version This year’s Game Chef analog game design competition is already halfway through and I thought it could be interesting to share some of my experiences with it and the current status of my design in this episode. A … Continue reading
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Game Chef 2013 has started
Printer-friendly version This year’s Game Chef competition has just started. Its theme and four ingedients have been unveiled today. And — surprisingly enough — they are not words but rather pictures. This will complicate my brainstorming session, but is a … Continue reading
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24h RPG Contest on the RPGGeek: Us, our settlement, the AI and the quantum information field, here, at the end of the world
Printer-friendly version I totally forgot to mention this … anywhere … at all. I October there was a contest over at the RPGGeek for 24-hour RPGs. I decided to accept the challenge and in turn produced my second contest RPG ever. This … Continue reading
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PiCast — SPIEL 2012
Printer-friendly version This is the second (and the only one in English language) of three interviews I recorded at the SPIEL 2012 exhibition in Essen. I talked to Christoffer Krämer who is one of the many creative heads behind Swedish game … Continue reading
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RPG Pitches goes live!
Printer-friendly version Hey everyone, I am pleased to inform you that I completed (for now) building an RPG pitch database website. It goes by the most imaginative title of RPG Pitches. It was inspired by me collecting a long … Continue reading
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Master Plan podcast 2012 on Kickstarter
I want to inform you that Ryan Macklin’s Master Plan podcast will be back for another season of 10 episodes. He is doing a kickstarter to bring it back. I really like the idea of having this (most of the time) awesome RPG … Continue reading
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PiCast — SPIEL 2011 — Matt Machell
Printer-friendly version Here comes the third of a series of four interviews I did on my visist to the SPIEL 2011 in Essen. All of these shows will be in English (since the Germans managed to evade my microphones). I … Continue reading
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PiCast — SPIEL 2011 — Arkenstone Publishing
Printer-friendly version Hey, everybody. Here comes the second of a series of four interviews I did on my visist to the SPIEL 2011 in Essen. All of these shows will be in English (since the Germans managed to evade my … Continue reading
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PiCast — SPIEL 2011 — Gregor Hutton
Printer-friendly version Hey, everybody. Here comes the first of a series of four interviews I did on my visist to the SPIEL 2011 in Essen. All of these shows will be in English (since the Germans managed to evade … Continue reading
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