Monthly Archives: June 2012

D&D Next Playtest: Round 2, Fight!

After sev­eral hours of grind­ing through evil cultists, we finally con­cluded our sec­ond playtest ses­sion of D&D Next. Here is a short list of what we liked and dis­liked, along with some ideas for hacks of the sys­tem. Some of … Con­tinue read­ing

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