Game Chef 2013 has started

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This year’s Game Chef com­pe­ti­tion has just started. Its theme and four inge­di­ents have been unveiled today. And — sur­pris­ingly enough — they are not words but rather pic­tures. This will com­pli­cate my brain­storm­ing ses­sion, but is a nice devi­a­tion from other contests.

The con­test runs from May 17th and 26th 2013, which is the time you have to pro­duce a fully playable (and read­able!) ana­log game of sorts. I encour­age you to take part, if you can spare some hours this com­ing week.

I will be par­tic­i­pat­ing and doc­u­ment­ing my progress here (maybe in audio form). I already have a playtest­ing ses­sion sched­uled. Let’s see, what comes of it.

You may have noticed that I am most cer­tainly not a native speaker. But since there is no Ger­man sec­tion of this year’s Game Chef, I will be sumbit­ting to the Eng­lish sec­tion. And I guess, that my read­ers from Ger­many will do the same, too.

I hope, my Eng­lish does not suck that hard.

And to all of you par­tic­i­pat­ing: have fun and bend (and sub­se­quently blow) some mind!

Arti­cle source: http://pihalbe.org/blogentry/2013–05-17-game-chef-2013-has-started-957

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About PiHalbe

I think a lot about games. I play them, design them, prepare advice for them and both blog and podcast about them. All of this can be found on my site at pihalbe.org. Besides that, I am a physicist (I do like rules, indeed) and voice actor. When reading my posts, prepare for some good old-fashioned teutonic special moves. You have been warned.
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