SR SRD20:Starting Occupations

Aus Die herzliche Rollenspielwiki

Wechseln zu: Navigation, Suche

Inhaltsverzeichnis

Atleth

Wie D20 Modern, aber alternativer Bonus Feat: Awakened (Adept only)

Gangmember

Du stammst aus einem erbärmlichen Viertel wie den Redmond Barrens, und hast nur überlebt, weil Du Dich einer Gang angeschlossen hast.

Age: 15+

Skills: Choose any 2 of the following ones: Drive (Dex), Gather Information (Cha), Intimidate (Cha), Knowledge (streetwise, current events, popular culture) (Int)

Feat: Choose either Brawl or Personal Fire Arm Profiency

Wealth Bonus Increase: +1

Reputation: +1

Konzernexec

Sie sind in einem Konzern gross geworden, und obwohl sie noch unten in der Hierachie stehen, haben oder hatten sie gute Chancen, noch viel höher zu kommen.

Age: 18+

Skills: Choose any 3 of the following ones

Bluff (Cha), Computer Use (Int), Craft (mechanical, electronics) (Int), Diplomacy (Cha), Knowledge (Business, Current Events, Technology) (Int), Research (Int), Sense Motive (Wis)

Wealth Bonus Increase: +3

Reputation: +1

Stammesmitglied

Sie leben in einem schamanischen Stamm und haben dort ihre ersten Erfahrung gesammelt.

Skills: Choose any 3 of the following ones:

Aura Reading, Climb (Str), Conjuring(Cha), Listen (Wis), Knowledge (Magic), Jump (Str), Sorcery(Int), Spot (Wis), Survival (Wis), Swim (Str). Note that a Character cannot take ranks in the Aura Reading, Conjuring or Sorcery Skills if he doesn`t have the appropriate Awakened Feat.

Bonus Feat: Chose either Archaic Weapon Profiency, Awakend or Track

Wealth Bonus: +1

Mage

Characters with this Starting Occupation developed their magical skills early, usually thanks to a corporation that discovered their abilities and trained them. Usually, characters with this occupation still work for the corporation that developed their abilities. Bonus Class Skills: Chose any two of the following list: Aura Reading, Conjuring, Intimidate, Knowledge (business, current events, magic), Sorcery. Note that a Character cannot take Aura Reading, Conjring and Sorcery if he doesn`t have the appropriate Awakaned Feat. Bonus Feat: Awakened Reputation: +1 Wealth: +2 Special: Characters with this starting occupation have to create a character background that fulfills the obove mentioned facts. This is to counter that a "Mage" may take the "Shaman" or "Hermetician" advanced classes already at level 2.



Back to Shadowrun SRD20

Persönliche Werkzeuge